Animation fundamentals/ Project 1B

26 /05/25 -  09/ 06 /25 ( Week 6- Week 7)

Kek Kai Wei, 0363513
Animation Fundamentals / Bachelor of Patisserie Arts ( Hons)
Project 1B:Environment Design

LECTURES
Week 6: Staging
  • This week, we learned about the animation principle of staging. Its core purpose is to convey the story idea to the audience in a clear and unmistakable way, ensuring they fully understand the content and emotion of the story.

  • The most fundamental component of staging is the story elements, which include the characters and the setting or environment.

  • The third part is stage design, which refers to how we use environment setup, lighting, color, and props to enhance the story’s atmosphere. This includes decisions like whether the scene takes place indoors or outdoors, what kind of lighting and shadow effects are used, and how background and foreground colors are combined — all aimed at supporting character performance and emotional impact more effectively.

Lighting & Chiaroscuro
  • 4. 3-Point Lighting

  • Key Light: Main source

  • Fill Light: Softens shadows

  • Rim Light: Separates subject from background

5. Chiaroscuro

  • Highlight → Midtone → Shadow

  • Adds depth and form

6. Tone & Emotion

  • Low Key: Dark, serious (thriller, noir)

  • High Key: Bright, light-hearted (comedy, kids)

  • Light ratio affects mood

Color Theory

7. Color Impact

  • Affects character, mood, and setting

  • Local color + environment + cool/warm tones = emotional tone

8. Common Color Contrasts

  • Red vs Green

  • Orange vs Blue

  • Yellow vs Purple

  • Cyan vs Red
    (e.g. X-Men uses red & blue contrast)

Camera & Composition

9. Rule of Thirds

  • Subject on grid lines = stronger focus

  • Leave space:

    • Head Room

    • Lead Room

10. Camera Angles

  • High Angle: Weak

  • Eye Level: Neutral

  • Low Angle: Powerful

11. Shot Types

  • ES: Scene overview

  • LS: Full body

  • FS: Entire subject

  • MS: Waist-up

  • CU: Face/emotion

  • ECU: Details (e.g. eyes)

12. Staging Composition =
World + Camera + Character/Object

PROJECT 1B

Task Assigned: 

. Choose an animation scene

  • Draw a rough sketch with perspective
    • Show background and character positions

    . Refine linework

    • Add textures, shadows, and details

    • Use perspective principles to enhance depth

    . Color scheme

    • Conduct color research

    • Choose colors matching the mood and theme of the scene

    • Experiment with lighting and color variations

    . Output files

    • High resolution image

    • Size: 1280 x 720

    • Format: PNG

    • For import into Adobe Animate

    Submission:

    . Upload your process and final work to your e-portfolio
    . Update the link on the MYTIMES platform

PROGRESSION

1. Choose an animation scenes
  • I plan to search for suitable animation scene references on Pinterest because I want to focus on a “room” setting, which will be convenient for using as a main scene in my animation later. The scene is set between 4 to 5 PM, featuring warm sunlight tones to create a cozy and soft atmosphere.

Figure 1: references 1( 04/06/ 2025)

Figure 2: References 2 (04/06/2025)

Figure 3: References 3 (04/06/2025)
  • Personally, I prefer Reference 3 because References 1 and 2 feel a bit too challenging for me. So, I chose Reference 3 as my background reference and began analyzing its perspective.

2. Refine linework

Figure 4: Drawing perspective (04/ 06/2025)
  • Before I started drawing, I searched on YouTube for tutorials on how to create a perspective grid in Photoshop. It seems that the animated scene uses a one-point perspective.

Tutorials on how to create a perspective grid

Figure 5: drawing furniture( 07/06/2025)
  • I checked whether the scene’s depth was accurate, then began drawing the furniture.

Figure 5: initial background line drawing (07/06/2025)
  • Here is the background linework I created. I used one-point perspective to construct a room interior that matches the theme and mood I intended.

Figure 6: Add textures and details( 07/06/2025)
  • Next, I added more details to the scene, such as the bed and other furniture. I also included small elements like a picture frame to enhance the overall atmosphere.

Figure 7: Overall design (07/06/2025) 
  • To be honest, drawing these small elements really challenged my digital drawing skills. I often found myself redrawing and erasing multiple times. However, I’m glad that the final result turned out quite well in the end.

3. Color scheme
  • At the beginning, I started by coloring the room because I wanted to create a comfortable and peaceful atmosphere. So, I painted the main wall in a soft pink, giving it a gentle and calming feel. For the furniture, I used light brown tones that are natural and warm. Together, these colors create a harmonious and relaxing space.

  • I use lazzo tool to create the color.

Figure 8: Use lazzo tool to create the color( 07/06/2025)

Figure 9: start adding shadow(07/06/2025)
  • I focused on the time around 4 to 5 PM and roughly adjusted where the sunlight would fall. Then, I painted shadows behind the corresponding furniture to match the light direction.

Figure 10: First Apply lighting(07/06/2025) 
  • For the sunlight colors, I chose a soft orange tone typical of around 4 to 5 PM. After selecting the base color, I used the gradient tool and picked a gradient style. Then, in the left panel, I dragged a line outward from the center of the light source. Finally, I applied an overlay blend mode to enhance the lighting and shadow effects, making the sunlight look more natural and gentle.

Figure 11: Second Apply lighting(07/06/2025)


FINAL OUTCOME:

Figure 12: Final Outcome (07/06/2025)

REFLECTION

  • Compared to Project 1A, this assignment felt much easier for me. During the process, I learned how to draw a perspective grid, which helped me better understand spatial relationships and object proportions, laying a solid foundation for the scene drawing. After that, I worked on the overall composition and details of the scene, and I feel more confident drawing basic scenes now.

    However, when it came to lighting and shading, I faced some challenges. Although I knew the lighting effect and mood I wanted, the final result didn’t always match my expectations. To improve, I kept adjusting the highlights, shadows, layer blending modes, and light source positions, trying to make the scene look more natural and layered. Although it was a repetitive and time-consuming process, it helped me better understand how light and color interact, which greatly improved the overall quality of my work.
















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